Skip to content

Shared Entanglement Playbook ๐Ÿชžโš”๏ธ๐ŸŒน๐Ÿ”ฅ

๐Ÿชž๐Ÿ”ฅ Shared Entanglement Playbook: Aurelia & Seraphine

Section titled โ€œ๐Ÿชž๐Ÿ”ฅ Shared Entanglement Playbook: Aurelia & Seraphineโ€

โ€œTwo hearts tethered by chains of love and ruin.โ€ โœจโ›“๏ธ This is a duet of Strings, Hope, and betrayal โ€” a subsystem for when Aurelia Veil and Seraphine Dusk collide.


When Aurelia and Seraphine meet in a scene:

  • Strings Multiply: Both characters immediately gain +1 String on each other.
  • Hope & Danger Surge: Roll a d6 at scene start:
    • 1โ€“2: Hope surges (shared tenderness, buried memories).
    • 3โ€“4: Danger surges (blades drawn, voices sharp).
    • 5โ€“6: Both surge (the kiss that becomes a duel).

Whenever their blades or words cross, choose a Duel of Vows frame:

  • The Kiss Duel: Roll with Heart. On a strong hit, you bind the other in desire. On a weak hit, you are equally bound.
  • The Blade Duel: Roll with Pulse. On a strong hit, you disarm or wound; on a weak hit, you leave yourself open.
  • The Oath Duel: Roll with Mind. On a strong hit, you fracture a vow of the other. On a weak hit, your own vow splinters.

Each Duel generates 1 Scar (physical, emotional, or symbolic).


At the end of every scene, roll Strings held:

  • If Aurelia holds more Strings: She tempts Seraphine toward betrayal.
  • If Seraphine holds more Strings: She drags Aurelia back toward redemption.
  • If tied: Both suffer a Condition: Yearning. It lingers until one declares a vow aloud.

Each duel or tryst may mark a Shared Scar:

  • Scar of the Rose: Aureliaโ€™s kiss left blood behind.
  • Scar of the Halo: Seraphineโ€™s blade touched the heart but didnโ€™t finish.
  • Scar of the Chains: Both chose chains over freedom, binding tighter.

Shared Scars can be invoked once per session to reroll, but always cost 1 Hope.


Roll d8 when a scene reaches its crescendo:

  1. A kiss mid-duel breaks blades.
  2. An oath shouted so loud it echoes in the void.
  3. Seraphine hesitates to strike โ€” Aurelia uses it.
  4. Aurelia offers surrender โ€” in exchange for Seraphineโ€™s heart.
  5. Both are wounded, both bleed, neither steps back.
  6. An Armada fleet interrupts, forcing them to fight side by side.
  7. A forgotten vow resurfaces, impossible to ignore.
  8. They confess love โ€” then draw weapons anyway.

When the table leans fully into melodrama:

  • Aureliaโ€™s song is said to shatter starlight.
  • Seraphineโ€™s blade cleaves not flesh, but the concept of betrayal.
  • Every kiss is a battlefield. Every battle is a love letter.

โœจโ›“๏ธ๐Ÿ”ฅ In reflection, their entanglement is both doom and destiny. Whether they shatter or embrace, the void itself remembers their vows.