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⚙️ Velvet Chains & Voidlight — Core Moves Codex ✨⛓️🔥

“Roll only when desire or danger reaches critical mass.”

The Velvet Engine runs on three stats:

EngineStatCore Domain
Velvet Chains (VC)+Heartempathy, reflection, consent
Space-Pirate (SP)+Pulsedaring, charisma, rebellion
Prime Empathy (PE)+Mindintellect, foresight, pattern recognition

Roll 2d6 + relevant Engine.

  • 10+ — Triumph. You get what you want and hold 1 Hope.
  • 7–9 — Mixed. Choose 1: gain Hope or grant the Guide a String.
  • 6- — Setback. The Guide makes a move; mark a Condition or add 1 Danger.

When you bare your feelings, offer vulnerability, or seek understanding, roll +Heart.

  • 10+: They open up or return your honesty. Both gain 1 Hope.
  • 7–9: They hesitate—gain a String on them, but mark a Condition.
  • 6-: Your honesty stings. The Guide may ask a hard question or twist your words.

When you take bold action against impossible odds, roll +Pulse.

  • 10+: You blaze through. Hold 1 Momentum (spend for +1 forward).
  • 7–9: You succeed but choose one: spend a Hope, expose an ally, or damage your gear.
  • 6-: The Void hits back. Mark a Scar or lose something vital.

When you read patterns, analyze emotion-data, or commune with the Voidlight, roll +Mind.

  • 10+: Ask three questions from the list below and gain +1 forward when acting on the answers.
  • 7–9: Ask one and mark a subtle unease Condition.
  • 6-: You glimpse too deep; the Guide reveals an unwelcome truth. Questions: What here hides desire? What chain can be broken? What future hums beneath this light?

When you negotiate boundaries, vows, or intimacy (romantic, psychic, or tactical), roll +Heart.

  • 10+: Both sides gain a Consent Token; erase one Condition each.
  • 7–9: You reach agreement, but it costs you a String or a secret.
  • 6-: Misunderstanding breeds tension; the Guide marks 1 Danger.

When you channel Hope into a communal act (ship maneuver, ritual, or rebellion), roll +Pulse.

  • 10+: The act inspires all. Each ally gains +1 forward or clears a minor Condition.
  • 7–9: Success, but mark one Stress or expose the crew to collateral emotion.
  • 6-: The effort drains you; lose all held Hope.

When you meditate, commune, or perform a ritual to seek wisdom, roll +Mind.

  • 10+: You glimpse a luminous path; gain Insight hold 1 (spend for a reroll or narrative truth).
  • 7–9: Receive fragmented visions—choose clarity or comfort.
  • 6-: The Current reflects your fears; mark a Shadow Condition.

When you comfort or inspire another, spend 1 Hope to give them +1 forward. If they act on your advice, gain a String on them.

When you pull on someone’s String, choose one:

  • Add +1 to your roll against them.
  • Ask them a question they must answer honestly.
  • Offer them Hope to forgive a Scar.

When you reject someone who trusts you, roll +Pulse. On a 10+, sever cleanly but mark 1 Condition. On a 7–9, both lose a String. On a 6-, the wound festers; the Guide marks 1 Danger.


When you suffer emotional or physical harm, mark a Condition (e.g., Shaken, Longing, Overclocked). While marked, take –1 ongoing to relevant rolls until resolved.

Clear a Condition by performing the matching ritual:

  • VC: honest confession or care scene
  • SP: reckless triumph or expressive art
  • PE: introspection or mutual analysis

When anyone at the table says the safeword “fiction”, pause play. Recalibrate, edit, or reframe the scene. Upon resuming, each participant gains 1 Hope for reaffirming consent.


  • Reveal the emotional truth of danger.
  • Offer a tempting but costly choice.
  • Show consequences of a broken oath.
  • Turn their Strings against them, but never without consent.
  • Present beauty in perilous places.
  • Ask provocative questions, not commands.

At the end of each session, mark XP when you:

  1. Express your Engine’s core value under strain.
  2. Complicate a bond through honest emotion.
  3. Uphold a Consent Codex despite temptation.
  4. Perform a scene of theatrical courage or tenderness.

“Fiction is the safeword, but drama is the pulse.”Captain Velvet, founder of the Voidlight Armada